Coming from a computer programming background, I have strong foundations in problem-solving and analytic thinking. I am currently pursuing my passions and dreams, majoring in Computer Science (Games) at the University of Southern California (USC). 


   Since young, I have always loved video games. I value gameplay and the dynamics that the game shared. I was born and raised in a multicultural country, Malaysia, I have thus learned to be open-minded and embrace other cultures. In fact, the multicultural environment has increased my creativity as it gives me new perspectives and ideas when facing questions and challenges.

Coming from a computer programming background, I have strong foundations in problem-solving and analytic thinking. I am currently pursuing my passions and dreams, majoring in Computer Science (Games) at the University of Southern California (USC). 


   Since young, I have always loved video games. I value gameplay and the dynamics that the game shared. I was born and raised in a multicultural country, Malaysia, I have thus learned to be open-minded and embrace other cultures. In fact, the multicultural environment has increased my creativity as it gives me new perspectives and ideas when facing questions and challenges.

Coming from a computer programming background, I have strong foundations in problem-solving and analytic thinking. I am currently pursuing my passions and dreams, majoring in Computer Science (Games) at the University of Southern California (USC). 


   Since young, I have always loved video games. I value gameplay and the dynamics that the game shared. I was born and raised in a multicultural country, Malaysia, I have thus learned to be open-minded and embrace other cultures. In fact, the multicultural environment has increased my creativity as it gives me new perspectives and ideas when facing questions and challenges.

Coming from a computer programming background, I have strong foundations in problem-solving and analytic thinking. I am currently pursuing my passions and dreams, majoring in Computer Science (Games) at the University of Southern California (USC). 


   Since young, I have always loved video games. I value gameplay and the dynamics that the game shared. I was born and raised in a multicultural country, Malaysia, I have thus learned to be open-minded and embrace other cultures. In fact, the multicultural environment has increased my creativity as it gives me new perspectives and ideas when facing questions and challenges.

YI XIN TAN

Los Angeles, United States

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    Game Projects
    Dreamland Confectionery Sneak Peek Trailer
    01:01

    Dreamland Confectionery Sneak Peek Trailer

    Sneak peek trailer at Dreamland Confectionery for USC Games Expo 2021
    Sweeping the Ruins Trailer
    00:57

    Sweeping the Ruins Trailer

    Check out the game at sweepingtheruins.com
    Fade Away - Trailer
    01:00

    Fade Away - Trailer

    Download now at violetfairy.itch.io/fade-away Fade Away is a 2 player asymmetric couch co-op puzzle adventure game for Mac and PC about two friends trying to escape a magical forest before they fade away forever. Players will punch monsters, channel magic, and push around rocks in 5 different levels as they search for a way out! Fade Away supports both keyboard controls and Joycon controls, and it features accessibility settings to accommodate a variety of players.
    Light at the End of the Tunnels | NEW Student Game Trailer Reveal | #USCGamesEXPO 2020
    01:01

    Light at the End of the Tunnels | NEW Student Game Trailer Reveal | #USCGamesEXPO 2020

    Light at the End of the Tunnels will be featured at USC Games 2020 Expo on May 12th! Light at the End of the Tunnels is a virtual reality horror experience for the Oculus Rift, where you play as an office intern, who needs to investigate an old mining site in order to take flash photography of the different ghouls and ghosts inhabiting the pitch-black tunnels and as you search for your co-worker, Darry. Check out our trailer & demo our game at USC Games Expo 2020 on May 12th! Website: https://www.karterduff.com/light-at-the-end-of-the-tunnels RSVP for USC Games Expo 2020! https://www.eventbrite.com/e/usc-games-expo-2020-tickets-101822142770 ✦✦ Visit us on our other socials! ▶Twitter: @uscgames ▶Facebook: https://www.facebook.com/uscgames/ ▶Instagram: @usc.games ▶Our Website: games.usc.edu ✦✦ ABOUT USC GAMES: Recognized as the #1 game design program in North America by the Princeton Review, USC Games represents an exciting collaboration between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science. Incorporating elements of design, artistry, and engineering, USC Games offers an utterly unique educational experience for students and serves as the launching pad for them to play significant roles in the game design field. https://games.usc.edu
    3D Parkour Game
    00:52

    3D Parkour Game

    This game is implemented in C++ using SDL library.
    Networked Multiplayer Tank Game
    00:17

    Networked Multiplayer Tank Game

    Software used: Unity, Blender

    ART MODELING >>

     

    GAME PROJECTS

    Check out my recent projects here <<

    Art
    Water Well 3D Model
    00:20

    Water Well 3D Model

    Software used: Autodesk Maya
    Character Modeling 1
    00:18

    Character Modeling 1

    Software used: Autodesk Maya
    Character Modeling 2
    00:49

    Character Modeling 2

    Software used: Autodesk Maya
    Car Modeling
    00:22

    Car Modeling

    Software used: Autodesk Maya
    VROID Animation
    00:21

    VROID Animation

    Software used: VROID

    © 2021 by Yi Xin Tan. Contact Me

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